The Story

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Boosting Up

May 2005, Phoenix, Arizona. At Intel ISEF, the world’s largest international pre-college science competition, Leonar3Do and Daniel together were awarded six first prizes. Among them you find the Best of Category in Computer Sciences presented by Intel and the Best of The Best Award, plus the Seaborg SIYSS Award that entitled Daniel to give a lecture in Stockholm at a seminar organized by SIYSS and to attend the Nobel Prize Ceremonies of 2005. One American member of the jury said, "Several world leading companies and research institutes spend billions of dollars on solving a problem, when a 19-year old teenager comes by and puts the system together using straws, Christmas lights, and fence wires." Daniel came home from America: people from all over the country, of all ages and backgrounds hoped and expected that Leonar3Do would become a worldwide hit. His success story was common talk in the media, Parliament, and in everyday life. The company was founded shortly after the Phoenix success as a family business.

The Name

Leonar3Do as a name was originally conceived for a form design. The very first intention was to replace the centuries old 2D world of the paper and pencil with a 3D creation and communication: imagine something in space, and then be able to create and present it to others in space. This new opportunity can be exploited in many different fields and could catalyze explosion-like development. The hope is to emphasize the product with the name itself by joining 3D for All together with the name of the world’s greatest inventor Leonardo. The idea behind this name was confirmed worldwide by social needs long before entering the market.

The device itself is the first complex, interactive, desktop VR equipment and designed to be used by everyone. It is also small enough for a desktop, and affordable.

Educational Users

Wherever we present the device, the reaction is very impressive. Schools see Leonar3Do as a tool facilitating the shift towards experience-based education.

The development phase of Leonar3Do was still ongoing when the international jury called upon the Tech Museum of Innovation of California and awarded Leonar3Do the 2008 Tech Award, thus ranking it among the five most significant education innovations in the world. This was a clear signal: members of education are open and willing to integrate VR culture if it shows promise, use and applicability.

Professional Users

The majority of professional users as well as everyday users simply purchase Leonar3Do, install it, and can start working with LeoWorld software. By everyday users here we mean sculptors, animators, interior decorators, and dress-designers among others. The device also comes with a DVD that shows a step-by-step video on how to start using Leonar3Do.

Some other groups of professional users (e.g. the health industry, structural engineers, and the education professions) may require special applications to apply virtual reality to their field. The platform of Leonar3Do and the Software Development Kit (SDK) available on our home page make it possible for everyone to alter the applications and tailor them to special needs, or even build new applications.

Home Users

Leonar3Do can be used to create any kind of forms, figures, or spaces. Simple animations can also be produced. Even young children can express their feelings and thoughts as artists. With the help of the physical engine and some artifice, even toys can be created on this 21st century platform as easy as making cornhusk dolls or wooden swords was in the past. Thinking, navigating, and expressing ourselves in 3D is an inborn quality. Over the centuries, this quality becomes forgotten as we grow up and is replaced by our current culture which tends to confine us to two dimensions. However today's generations are brought up in a totally different world, they have to answer brand new requirements. The way we can help them is to provide an environment for easy development where they can develop their own creative skills.

Financial Background

Development at 3D for All Ltd. was initially financed from governmental sources (Irinyi and Jedlik Ányos program). After building up the necessary infrastructure and the main group of developers, real development work started in May, 2006.. By logically coordinating and re-scheduling the tasks on demand, the R&D cycle of the company lasted until mid-2007. The objective for the first phase (Irinyi II) was to create a preliminary model properly demonstrating the capabilities of Leonar3Do. In the second phase (presidential support), the group created Leonar3Do applications satisfying special needs. With these applications one can perform experiments on molecular protein docking in pharmaceutical research and can model these in education. The R&D cycle took a turn when the company submitted a project plan together with the Institute of Experimental Medicine of the Hungarian Academy of Sciences and Femtonics Ltd., and 3D for All Ltd. as head of the consortium won 75% of its cost of operation for 28 months of financial support. The third phase started on 1st October 2007 and ended on 31st January 2010. The project review has already been accepted.

The Future

The mission of our company is expressed by the name 3D for All. We aim at making virtual reality accessible for the widest audience possible, while exploiting the diverse capabilities of our invention to the greatest extent. To introduce Leonar3Do to the global market, 3D for All Ltd. is looking for highly qualified professionals and partners for key positions.

 

3D for All Ltd. invites investors, distributors and professional partners to take part in realizing our ambitious plans.

 


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